1. Easy Trigger Games
Founded in late 2016, Easy Trigger Games are the developers behind the arcade shooter Huntdown®. The founders of the company consist of two passionate geeks.
Inside the Box Founded in late 2016, Easy Trigger Games are the developers behind the arcade shooter Huntdown®. The founders of the company consist of two passionate geeks, Tommy Gustafsson and Andreas Rehnberg, both of which have been raised in front of Commodore computers. The studio is located in the cold and bitter city of Trollhättan, Sweden. Our ambition […]
2. MADFINGER Games
12 Games developed and released, 60+ Passionate game enthusiasts, 13+ Years of video gaming excellence, 10+ Prestigious awards won.
MADFINGER Games is an independent game studio behind award-winning mobile titles, currently moving from mobile gaming to PC, allowing us to create our biggest and most ambitious projects yet.
3. Coffee Stain Studios: Home
Vaulted Sky Games Coffee Stain comprises of many people and many parts. Please welcome all our studios...
4. Games for experiential learning: triggering collective changes in ...
In each community, separate game sessions were conducted, one for men and one for women, with five players in each group. Each group began with a certain ...
As resource users interact and impose externalities onto each other, institutions are needed to coordinate resource use, create trust, and provide incentives for sustainable management. Coordinated collective action can play a key role in enabling communities to manage natural resource commons more sustainably. But when such collective action is not present, what can be done to foster it? We contribute to the understanding of how experiential learning through games can affect behavioral change, potentially leading to more sustainable commons management. We present a conceptual framework describing the most important processes involved in experiential learning games. The framework highlights the importance of the game context for achieving game outcomes. We list game features that have been argued to influence learning and behavioral determinants, focusing on the game narrative and experience, game rules, and attributes of players. We briefly describe how each game feature influences the processes in the framework. Next, we apply the conceptual framework to examine design features that were particularly important for influencing behavioral drivers in commons management in three intervention cases from India relating to groundwater, surface water, and forests. Our conceptual reflections underpin the need to debate about underlying assumptions in using games as intervention tools. Making assumptions transparent can help to understand why or under what conditions experiential lea...
5. Dino Patti's mission to trigger the indie multiplayer revolution
29 jun 2023 · Dino Patti wants to see more interesting and unique multiplayer games – and he believes those will come from the indie space.
Sign up for the GI Daily here to get the biggest news straight to your inbox Dino Patti wants to see more interesting a…
6. Chrono Trigger | Chrono Wiki | Fandom
The development team of Chrono Trigger was headed by three designers that Square dubbed the "Dream Team", consisting of Hironobu Sakaguchi, creator of the Final ...
This article is about the game. For the plot device, see Chrono Trigger (Item). For other uses, see Chrono Trigger (Disambiguation). Chrono Trigger (クロノ・トリガー, Kurono Torigā?) is a console role-playing game developed and published by Square for the Super Nintendo Entertainment System (SNES) in 1995. It is the first game in the Chrono series. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. Square re-released a ported version by TOSE in Japan
7. [RELEASED] Trigger Me Timbers -- Build your game with reusable ...
18 mei 2019 · Drag and drop pre-built Triggers onto GameObjects and connect your game world by: Pressing or holding any combination of keys / mouse buttons / ...
Hey folks, I’m excited to share a project I’ve been working on: Trigger Me Timbers Trigger Me Timbers breaks apart cause and effect and standardizes how they communicate with one another. This allows new users of Unity to have an easier time understanding how to compose GameObjects, as well as provide a standardized framework for experienced users to save a bunch of time in development. Asset Store | User Guides | API Documentation | Support Discord | Our Website Build ...
8. IPG 2.1 Game Play Error — Missed Trigger - Rules Resources
This is something that people get hung up on, and will be addressed in more detail below. But the default assumption of the opponent should be that the trigger ...
Rules Resources
9. Trinity Trigger | Nintendo Switch games
15 mei 2023 · Solve puzzles and defeat enemies alone or with friends in local co-op as you traverse the dungeons of each Arma, towers made from the fallen ...
Will the power of three defy destiny? Embark on an action-packed journey to alter divine fate in this fantastical adventure inspired by classic JRPGs.
10. Video: Trigger an animation effect - Microsoft Support
Geplaatst: 6 jul 2017
Training: You can trigger an animation effect to begin playing at the start of, or sometime during an audio or video clip. You can also trigger an animation effect to sta...
11. RULE NO. 14 – Coach's Challenge - NBA Official
A team may utilize a Challenge to trigger instant replay review of only the ... (b)Whether a made basket that the on-court game officials counted shall ...
Section I—Overview a. A head coach may trigger instant replay review of certain events subject to the terms and conditions set forth in this rule. Instant replay review triggered pursuant to this rule shall be referred to as a “Coach’s Challenge” (or “Challenge” for short). b. Each team is entitled to one Challenge throughout the entire game (regardless of whether the Challenge is successful). c. A team may utilize a Challenge to trigger instant replay…
12. The man who made 'the worst video game in history' - BBC News
22 feb 2016 · That was too much for a lot of people and caused them to put the game down." Players complained that the ET character would inexplicably ...
The video game of ET has been blamed for destroying the tech company, Atari. Here the programmer, Howard Scott Warshaw, gives his personal account of the fiasco.
13. Make interactive presentations for free - Genially
Bring a touch of movie magic to the screen with incredible visual effects and animated page transitions. Add click-trigger and timed animations to make any ...
Create clickable presentations and slide decks with animation, infographics, multimedia and beautiful design. Easy to use. 1000+ templates.